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GENERATION
LOTTERY:
HOW
IT EFFECTS YOUR FREEBIES
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Using a deck of playing cards, the
following distribution will be drawn to indicate the associated Generation.
The number of cards chosen for the deck will approximate/exceed the amount
of total players in the drawing which will be done on March 1st, 2004.
This will provide the pyramidal quantities of each group as listed for
the WoD. Cards representing the purchased Generations at start up will
be removed from the deck to balance the draw back into proportion.
If you have selected the Generation Lottery, continue to spend all of
your freebies, as your Generation will be for free. Each character will
also recieve 6-20 points worth of additions to their stats based on the
outcome of their draw at the Storyteller's discretion based on your character
biography.
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Card
|
Class
|
Gen.
|
|
|
# per Class |
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Three Suits
39 cards
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# per Class
|
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Two Suits
26 cards
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# per Class |
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|
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A
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Elder
|
8
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4
|
4
|
3
|
3
|
2
|
3
|
|
K
|
Ancillae
|
9
|
4
|
12
|
3
|
9
|
2
|
6
|
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Q,J
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10
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8
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6
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4
|
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10,9
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Neonate
|
11
|
8
|
32
|
6
|
24
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4
|
16
|
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8-6
|
12
|
12
|
9
|
6
|
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5-3
|
13
|
12
|
9
|
6
|
|
2
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Thin Blood
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14
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4
|
4
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3
|
3
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2
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2
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What are Freebee Points?
Free points, also called "freebies"
are points that you are given to spend at character creation only. The
spending scale is somewhat reduced for these than they are for XP, and
they can be spent on things that you cannot buy after character creation.
Spend them wisely! When designing a vampire Neonate, you automatically
get 5 Freebies to distribute throughout your character, but you can also
gain freebies during creation from:
- Taking Negative Traits - you may select up to
5 and get one freebie per Negative you choose.
- Taking a Derangement which affords you 2 freebies,
but you may take only one.
- You may take one less Morality Trait than you are entitled
to, and receive 2 additional freebies.
- You may take up to 7 points of Flaws for which
you receive a freebie point per point of Flaw taken.
How do I spend these Freebee Points?
- Merits: At the cost of
the Merit to a limit of 7 points, some take approval. Ask to your Storyteller
and assume that any combat merit or merit from a non-vampire book may
take approval.
- Willpower: 3 freebies per
extra level, to a Maximum which is listed under your Generational Maximum
(see: table to the right)
- Morality - Path/Humanity Level:
3 Freebies per level
- Virtues: 2 freebies per level
- Disciplines: Cost 3 freebies per basic
in-clan discipline level and so on up the scale as in the table
noted below. You are entitled to 3 levels of in-clan basics at the start,
but may buy more with freebies as well. Sabbat are entitled to 4 basic
levels to start. With 3 freebies you may purchase a basic of any non-clan
specific out-of-clan discipline at creation subject to approval. However,
to take this out-of-clan, you must have a minimum of one level of each
of your in-clan disciplines or, according to Caitiff mechanic, you will
be "clanless". The first three disciplines you learn are your
"in-clans" and if these do not match with those of your proposed
clan, you will be an outcast.
- Traits, Abilities, Backgrounds: 1 freebie
each.
- Rituals: 2 freebies each
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Discipline
Costs
|
| Level |
*Freebie Costs
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In - Clan Costs
in XP
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**Out-of-Clan
Costs
in XP
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Minimum
Generation
needed
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| Basic |
3
|
3
|
4
|
14th
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| Intermediate |
6
|
6
|
7
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14th
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| Advanced |
9
|
9
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10
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14th
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| Elder
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12
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12
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13
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8th
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| Master
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15
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15
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16
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7th
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| Ascendant |
18
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18
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19
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6th
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| Methuselah |
21
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21
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22
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5th
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| Superior
|
24
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24
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25
|
4th
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* No teacher required for in/out-clan
difference
** Requires a teacher. |
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