Quicken the Dragon Chronicle

Avernus is an independently operated live action role-playing (LARP) experience, set in the Sabbat genre of the White Wolf World of Darkness™ at the Time of Thin Blood.   It is played in the north San Gabriel Valley of Los Angeles County.

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CHARACTER CREATION:
This form is for existing members creating new characters. We very strongly recommend you read our Character page thoroughly before beginning work here. This character should be built with the aid of Laws of the Night Revised from White Wolf Publishing. All fields must be filled in except those marked "optional". For more information about character creation, check the question mark box to the right of any field you are unsure about to receuve further instruction.
 
IDENTIFICATION INFORMATION:
Player Name:
Contact E-mail
& phone
Character Name:

CHARACTER CONCEPT:
Concept:
Sire:
Year of
Birth/embrace:
Sect:
Clan:
Status:
"Initiated" is for free, take "Proven" as first selection.
Not accepting "clan status"

Generation:

 

 


Start at 13th, lowering Gen =1 freebie or background point per level to a maximum of 11th Generation. See: Ancillae and Elder Creation options in right panel. You may select to draw from the Generation Lotto and merely spend all points which would have been allocated for that, but you take what you get. For more information see Lotto.
Nature:
Demeanor:

GENERATIONAL MAXIMUMS
Leave blank if you wish to participate in the Generation Lottery. Willpower may be purchased to the up to the Generational Maximum at a cost of 3 freebies/XP each.



Trait/Ability Max:
Drink/Spend per turm:
Blood Pool:
Willpower:
 

MORALITY:
This stat is an Average of your Self-conrol/Instinct and Conscience/Conviction, rounded up. To purchase additional Morality traits = 3 pts each.
Virtues: Distribute 7; Each caterogy has one free in each (total of 10 if on Humanity). If selecting to use a Path o Enlightenment or Road, then recieve 1 free in Courage only. Virtues = 2pts each to purchase with Freebies.

Humanity or Path/Road:

Vitrue Traits:


Self-conrol/
Instinct:

Conscience/
Conviction:

Courage:



CHARACTER TRAITS
Distribute: 3/5/7 between Physical, Mental and Social Traits
Physical Traits:

Social Traits:

Mental Traits:
Negative Traits:

BACKGROUND DATA
• Distribute 5 free Background points.
• Sabbat recieve no Backgrounds for free.
• Generation can be purchased with background points - Please note that here
Derangements:
Optional
Backgrounds:
Influences:
Abilities:
Merits & Flaws:

DISCIPLINES & RITUALS:
• Select 3 Basic in-clan discipline levels for free.
• Sabbat recieve one additional in-clan basic Discipline level
• Gain one free ritual for each level of Thaumaturgy, Necromancy, Assamite or Setite Sorcery selected.
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To buy additional Discipline levels with Freebies or XP:
• Basic = 3pts each level
• Intermed.= 6pts each level
• Advanced= 9pts each level

Discipline Levels & Rituals


POSSESSIONS & CHARACTER HISTORY

Equipment:

 

Your History:

CHECKOUT
Expenditure Accouinting:

 

 

I think this character may require an approval


 

 

 

"The whole history of the progress of human liberty shows that all concessions yet made to her august claims have been born of earnest struggle. If there is no struggle, there is no progress. Those who profess to favor freedom, and yet deprecate agitation, are men who want crops without plowing up the ground, they want rain without thunder and lightning. They want the ocean without the awful roar of its many waters "

-- Frederick Douglass
(1818-1895)

 


To create a character for Avernus, if you are an existing member, you first must determine if you have any or wish to spend any XP on the character at character creation by making an Ancillae or Elder rather than a Neonate. If you wish either, you must submit the additional XP listed at creation. To do this, follow the Neonate creation guildlines below, and then increase the stats based on Ancillae or Elder accordingly. Note: these are approval category characters. You can spend up to 20XP on a character before it requires any approval. If you are interested in the Generation Lottery, submit your character with the Generation field left blank.

Neonate:
This is the standard method for creating a new character. Gen 15th-11th (Pretender Elder Creation *)

Choose Clan (add Advantages and Disadvantages as applicable from LotN)
Choose Nature & Demeanor (playing it affords you one possible point of Will recovery per night)
Prioritize Attributes (7/5/3) - See Table
Choose Traits (Attributes):
  Choose 5 Abilities
  Choose 3 Disciplines (+1 for Sabbat)
 

Choose 5 Backgrounds (Sabbat neonates get no Backrounds but receive instead 1 basic in-clan discipline)
Note Blood & Willpower start/max- See Table

Note your Virutes:

  7points to distribute between Courage, Conscience/Conviction and Self-Control/Instinct Virtues (to a max of 5 in each). You receive 1pt. free in Courage, Conscience and Self-Control on Humanity. If you are on a Path of Enlightenment (Road for Dark Ages characters), lose the free point in all but Courage. Your Morality Rating is your Self-Control/Instinct and Conscience/Conviction, averaged rounded up. Note this number along with your Morality.
Assign 1 Status Trait (for your sect or clan):
  "Acknowledged" for Camarilla
  "Initiated" is a given, select Proven as a base for Sabbat members
  "Branded"much be purchased for for Black Hand in addition to the free "Initiated" and "Proven"
Optionally, Pick 0-5 Negative Traits and receive +1 freebee point for each
Optional: Pick 1 Derangement or lose a virtue = +2 freebies (Maximum 1; Malkavians: +1 extra Derangement)
Optional: Select Merits & Flaws at cost (Max. 7 each)
Max. Starting Disipline: Basic
If you ave the higher Generations, you this may be higher. See Ancillae and Elder, below.
Distribute 5 additional Freebees points

Ancillae
Starting Geneneration: 10th-9th
(20 XP, you may add up to a total of 30XP, changes in addition to Neonate
• Starting Generation (10th)
• Prioritize Attributes (8/6/4 instead of 7/5/3) )
• Choose 6 Abilities
• Choose 5 Disciplines
• Choose 7 Backgrounds (4 for Sabbat)
• Max Starting Disipline: Intermedite

Elder
Starting Geneneration: 8th-6th
This costs 32 XP, and you may add up to total of 50XP. With this expenditure you receive in addition to Neonate dots:

• Starting Generation (8th)
• Prioritize Attributes (10/8/6 instead of 7/5/3)
• Choose 8 Abilities
• Choose 6 Disciplines (instead of 3 + 1 sabbat)
• Choose 10 Backgrounds (even Sabbat)
• Assign 2 Status Traits (for your sect or clan)
• Pick 1 Derangement (required)
• Max Starting Disipline: Advanced